Build the encounter

Set the scene

Choose who is at the table, then set the tone for the fight. Optional tools stay tucked away until you need them.

Current briefLoading party…

Party

Choose the party and who’s here today.

Loading your Party Library…

Encounter brief

What should the fight feel like?

The generator aims inside this XP band.

Shapes monster choices and the map.

Optional tools

Add constraints only when the encounter calls for them.

Customize the battle mapOptional layout, scale, object density, and terrain settings

Creates a complete roster from this brief.

Encounter workspace

The table is ready for a threat

Generate a balanced roster above, or add monsters manually to tune the fight yourself.